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Far cry 2 pc game full
Far cry 2 pc game full









Buddies can also rescue you and offer you optional variations on the main missions." That's what Frank has in mind: instead of going straight to the radio tower, he's asking me to instead make a detour to a nearby water pump system. "The way the buddy system works is pretty complicated, explains Hocking, "but basically what happens is you unlock buddies and do side missions for them.

far cry 2 pc game full

He asks me to meet him at his safe house, not far from where I am. Frank wants to engage in a bit of mutual back scratching, proffering an alternative means of destroying the radio tower.

far cry 2 pc game full far cry 2 pc game full

My character's phone rings - it's Frank, one of my buddies (in fact my best buddy, Hocking informs me). The vehicle can be repaired by your character at any time, lending it a certain permanence in the game world and reducing the chance of stranding yourself - far removed from the disposable vehicles of the original Far Cry. In every other direction lies lush, sprawling green foliage. Behind me the grassland unfolds, interrupted by the occasional tree and dirt mound. Still making my way towards these fabled AIs in my newly acquired jeep, I find myself in a sort of intermediary locale between the savannah and jungle. "We wanted the ability to have interesting collisions of systems that are surprising and fresh," Clint continues, "because if you're trying to fill up a 50km2 world with cool stuff and you're doing it with 10 scripted behaviours, you're going to see those behaviours repeating a lot Buddy Up "Other games do that very well, but we don't have the ability to do it and we never wanted the ability. Sure it's great to have that scripted moment of the dude that slides underneath the truck and gets the perfect fucking sniper position," admits the casually swearing developer. That's where the real moments of excitement are. What's cool for us is when you're playing the game and something totally unpredictable or improbable happens. "It would be a problem if we were trying to fall back on the philosophy that we want to be able to control the player's experience. "We don't view the unpredictability as being a problem for us," explains Hocking. While I procure some wheels, I ask Clint Hocking, Far Cry 2s creative director, whether this rampantly unpredictable and unscripted Al is really worth all the effort. I bring up my map, in the literal sense, holding a paper map in my left hand and a compass in my right, and scope out my objective: to destroy a radio tower a kilometre to the northwest Fearing that running such a distance would cause my legs to snap at the knees and leave me at the mercy of some rowdy zebra, I head to a nearby camp where I'm promised a jeep will be waiting for me. This isn't the first time we've been promised virtual enemies that have a nifty ability to out-think us, so noticing the look of incredulity on my face Ubisoft allow me to pick the brains of their Al creations myself.Īnd so it happens that I find myself standing on the grassy African plains, a light breeze sending shimmering flaxy ripples across the land. They'll work together, bark orders, save wounded friends and panic when fired at - they'll also sleep, socialise and patrol while you're not around. Across 50km2 of African desert, jungle and savannah, over 60 key locations will play host to some of the most well-developed Al grunts in gaming. In fact, it's what Al routines get up to when they don't know you're watching" that makes Far Cry 2 such an intriguing open-world adventure. Just what are those Al zebra up when you're not there? Brain Training This certainly sounds like the future Ito us though - a huge natural arena opulated by Al that seemingly doesn't exist for your benefit There's a sense of significance when playing Far Cry 2, a ense that things aren't being tailored to our whims and that you've simply fallen ito this already perfectly functioning Nches tumbling into the distance, swept up by the forces of nature. This is part of a weather item that sees clouds grow and gusts ir through the game's valleys where ttle trees snap with the strain, their A chance irk could set vast swathes of the dry dscape alight as flames spread and ir the countryside, blown by dynamic tual winds. That's 50km2 of open world, passing ntly from the sweltering humid day to broad leaves of the jungle. To them lorses for courses, and Far Cry 2 is sort of horse who prefers a 12,500 chunk of Africa to a course. At they should know really, having i piecing together one of the things Jod knows how long now.

far cry 2 pc game full

Open Worlds Arent the next step in the evolution of the first-person shooter genre.











Far cry 2 pc game full